Planet shader

I made a basic planet shader, mostly as an excuse to get back into making shaders. It has rim lighting and an atmosphere layer with clouds, plus a illumination layer that gets masked by the global light direction! Fun.

It’s currently being used for the background of a menu scene in my top secret new project, but also I’m tempted to make an interactable globe thing on top of it.

Reboot

Yes, an actual internet website on the world wide web. It’s been a while since I’ve had one of these.

After nearly 5 years at Facepunch working on Before, I’m moving on to new things.

I’ve decided to start writing about my work, to be more involved in the community, and to make connections in the real world again.

I’ve got a new project in the early stages and I’ll be sharing that when it’s time. For now I’ve written up a summary of Before, and pages for the other projects I worked on at Facepunch.

You can also browse my ugly faces, attempts at painting, and a bunch of sketches I’ve made in Unity, if you like.

Cheers!