The Cat in 14a : Progress

I’ve been fleshing out the apartment some more and working on the logic for interactable objects and shot transitions, as well as getting to grips with more features of Unity’s Timeline, which I really like.

I’ve got a fair bit of work to do on the animation side, just getting the cat to feel right when it’s navigating to clicked locations is tricky, but I’m starting to get some good results.