Prototype created while at Facepunch, in January of 2018.
I always loved Uplink despite probably only playing a demo from the PC Gamer DVD. My memories of playing it at the age of 14 are pretty magical, and reflecting on those one day I decided to start making an operating system style UI in Unity, and to explore how that might work as an interface for some sort of crime-themed simulation or grand strategy game.
This project was mostly an exercise in UI design, and it functioned as a little sandbox for developing some editor tools to manage UI styles, something which any Unity developer will know is sorely lacking (for now) without dipping into